#SheMakes_Games
You've played games - now hear from the Girl Geeks who make them!
#SheMakes_Games is an opportunity to learn and understand the world of video game development. It is a great place to start if you’ve ever been interested in the art of video games.
Maybe you’re a digital marketer yearning to build a community of game-loving fans or a graphic designer who loves building characters. Believe it or not your skills are desired in the games industry – and we’re bringing you the best of the best people to share what this amazing world is like!
From making games to so much more...
In 2015, Girl Geek Academy co-founder Lisy Kane curated the first ever Australian all-female game-making day, SheMakes_Games. It is thanks to Lisy’s drive and enthusiasm for educating women in tech that these events have been a continued success.
The flagship events continue to be sellouts so in 2017 we’ll be bringing this program to a wider audience.
Course Overview

Courses for hackers, hustlers and hipsters!
SheMakes_Games includes course for hackers (women who code), hipsters (women who make things look good and work well, like designers) and hustlers (women who are interested in the business of games).

COURSE FOR HACKERS: An introduction to the programming and deployment for video game development.
COURSE FOR HIPSTERS: Learn how art, sound and design are implemented and created in the game development industry.
COURSE FOR HUSTLERS: An introduction to the marketing and PR for video games and learn how it differs from other industries.
INDUSTRY INSIGHTS: Hear from and learn from women leading the video game industry and what understand their stories.
Flagship Event
Following from the debut of #SheMakes_Games in 2015, our flagship event was held at ACMI-X in October 2016 as part of Melbourne International Games Week. The keynote speaker for the day was Brie Code who spoke about what video games can be and provided an incredible insight to her experiences as a game developer and advocate.
From here we heard from talented women in the local game development industry about their journeys into the games industry and what the game development cycle looks like. There was also a unique opportunity to have hand-on workshops with experts from Unreal, Mountains, Lumi Consulting, Zero Latency and EA Firemonkeys.
Learn more about the 2016 SheMakes_Games event from the coverage by Good Game!

facilitators
Biography
Lisy Kane is a Melbourne-based games producer. She has worked on internationally released titles Armello (2015) and Hand of Fate (2015) and the unreleased title Push Me Pull You. during her career Lisy has progressed from Associate Producer to Producer on Armello, overseeing the international release across Steam (PC/Mac/Linux), DRM Free and PlayStation 4. Armello has received both national and international acclaim.
In 2014, Lisy cofounded Girl Geek Academy – a startup to increase the number of women working in STEM, including Games. Lisy successfully planned and produced sell-out events including SheHacks 2015 (Australia’s first all-female hackathon), SheMakes_Games 2015 and in 2016 will curate #SheJams – Australia’s first game jam targeting women.
In 2015, Lisy was the Australian Ambassador for US startup Girls Make Games and assisted in running their first Australian summer camp for school aged girls.